Phantom Blade Zero Endings
8 endings, decided mostly by side content rather than a final choice. Tick the branch points you have covered; spoiler-light hints stay hidden until you open them. Confirmed
The director has said the ending depends mostly on how many side quests (Tales) you complete and on whether you hold certain items at specific story points — not on a last-minute choice. Playing the main story alone tends toward the bad ending; the best ending needs the hidden bosses, secret realms and challenge areas. The exact conditions of the eight endings have not been published anywhere yet; the list below tracks the branch points that are known so far and will be rewritten ending-by-ending as we verify them in the game.
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The single biggest driver. Tales open new story paths and change the main plot; skipping them steers you toward the bad ending.
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Fleeing instead of finishing her grants a Memory Flower and the full version of her scene; if she is left undefeated she joins the Chief Disciple's second phase.
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Starts in Pangzhen, spans two regions and is missable if you move on.
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Off the main route early on. Rewards the Scarlet Wraith Blade, which disrupts The Hunt's Sha-Chi later.
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A summonable ally joins the second phase of the Bai Chilian fight only if certain tasks were done beforehand; which tasks is not yet documented.
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At certain points the game checks whether you already hold a specific item and changes the scene if you do. The items are not yet documented.
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Reviewers who skipped the optional content got a rushed bad ending; the perfect ending needs it.
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You pick one of two hearts when Soul is revived; the 66-day heart becomes selectable only after a first clear and ties into the Sixty-Six Days mode.
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